cmake: clean up external project logic for vulkan-shaders-gen (#14179)
* Remove install step for vulkan-shaders-gen * Add install step to normalize msvc with make * Regenerate modified shaders at build-time
This commit is contained in:
parent
ad590be98c
commit
0dbcabde8c
3 changed files with 22 additions and 41 deletions
2
.github/workflows/build.yml
vendored
2
.github/workflows/build.yml
vendored
|
@ -693,7 +693,7 @@ jobs:
|
|||
- build: 'openblas-x64'
|
||||
defines: '-G "Ninja Multi-Config" -D CMAKE_TOOLCHAIN_FILE=cmake/x64-windows-llvm.cmake -DGGML_NATIVE=OFF -DLLAMA_BUILD_SERVER=ON -DGGML_RPC=ON -DGGML_BACKEND_DL=ON -DGGML_CPU_ALL_VARIANTS=ON -DGGML_OPENMP=OFF -DGGML_BLAS=ON -DGGML_BLAS_VENDOR=OpenBLAS -DBLAS_INCLUDE_DIRS="$env:RUNNER_TEMP/openblas/include" -DBLAS_LIBRARIES="$env:RUNNER_TEMP/openblas/lib/openblas.lib"'
|
||||
- build: 'vulkan-x64'
|
||||
defines: '-DGGML_NATIVE=OFF -DLLAMA_BUILD_SERVER=ON -DGGML_RPC=ON -DGGML_BACKEND_DL=ON -DGGML_CPU_ALL_VARIANTS=ON -DGGML_VULKAN=ON'
|
||||
defines: '-DCMAKE_BUILD_TYPE=Release -DGGML_NATIVE=OFF -DLLAMA_BUILD_SERVER=ON -DGGML_RPC=ON -DGGML_BACKEND_DL=ON -DGGML_CPU_ALL_VARIANTS=ON -DGGML_VULKAN=ON'
|
||||
- build: 'llvm-arm64'
|
||||
defines: '-G "Ninja Multi-Config" -D CMAKE_TOOLCHAIN_FILE=cmake/arm64-windows-llvm.cmake -DGGML_NATIVE=OFF -DLLAMA_BUILD_SERVER=ON'
|
||||
- build: 'llvm-arm64-opencl-adreno'
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue