vulkan: Fix missing cmake logic for dot product extension (#12721)
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2 changed files with 6 additions and 0 deletions
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@ -64,8 +64,10 @@ if (Vulkan_FOUND)
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if (${glslc_error} MATCHES ".*extension not supported: GL_EXT_integer_dot_product.*")
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if (${glslc_error} MATCHES ".*extension not supported: GL_EXT_integer_dot_product.*")
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message(STATUS "GL_EXT_integer_dot_product not supported by glslc")
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message(STATUS "GL_EXT_integer_dot_product not supported by glslc")
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set(GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT OFF)
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else()
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else()
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message(STATUS "GL_EXT_integer_dot_product supported by glslc")
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message(STATUS "GL_EXT_integer_dot_product supported by glslc")
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set(GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT ON)
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add_compile_definitions(GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT)
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add_compile_definitions(GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT)
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endif()
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endif()
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@ -139,6 +141,7 @@ if (Vulkan_FOUND)
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-DCMAKE_INSTALL_PREFIX=${CMAKE_BINARY_DIR}
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-DCMAKE_INSTALL_PREFIX=${CMAKE_BINARY_DIR}
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-DGGML_VULKAN_COOPMAT_GLSLC_SUPPORT=${GGML_VULKAN_COOPMAT_GLSLC_SUPPORT}
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-DGGML_VULKAN_COOPMAT_GLSLC_SUPPORT=${GGML_VULKAN_COOPMAT_GLSLC_SUPPORT}
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-DGGML_VULKAN_COOPMAT2_GLSLC_SUPPORT=${GGML_VULKAN_COOPMAT2_GLSLC_SUPPORT}
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-DGGML_VULKAN_COOPMAT2_GLSLC_SUPPORT=${GGML_VULKAN_COOPMAT2_GLSLC_SUPPORT}
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-DGGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT=${GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT}
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BUILD_COMMAND ${CMAKE_COMMAND} --build .
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BUILD_COMMAND ${CMAKE_COMMAND} --build .
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INSTALL_COMMAND ${CMAKE_COMMAND} --install .
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INSTALL_COMMAND ${CMAKE_COMMAND} --install .
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INSTALL_DIR ${CMAKE_BINARY_DIR}
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INSTALL_DIR ${CMAKE_BINARY_DIR}
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@ -6,6 +6,9 @@ endif()
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if (GGML_VULKAN_COOPMAT2_GLSLC_SUPPORT)
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if (GGML_VULKAN_COOPMAT2_GLSLC_SUPPORT)
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add_compile_definitions(GGML_VULKAN_COOPMAT2_GLSLC_SUPPORT)
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add_compile_definitions(GGML_VULKAN_COOPMAT2_GLSLC_SUPPORT)
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endif()
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endif()
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if (GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT)
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add_compile_definitions(GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT)
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endif()
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set(TARGET vulkan-shaders-gen)
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set(TARGET vulkan-shaders-gen)
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add_executable(${TARGET} vulkan-shaders-gen.cpp)
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add_executable(${TARGET} vulkan-shaders-gen.cpp)
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install(TARGETS ${TARGET} RUNTIME)
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install(TARGETS ${TARGET} RUNTIME)
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