ggml : build backends as libraries (#10256)
* ggml : build backends as libraries --------- Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com> Co-authored-by: R0CKSTAR <xiaodong.ye@mthreads.com>
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191 changed files with 17541 additions and 16879 deletions
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ggml/src/ggml-kompute/kompute-shaders/op_diagmask.comp
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ggml/src/ggml-kompute/kompute-shaders/op_diagmask.comp
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#version 450
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#include "common.comp"
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layout(local_size_x = 1) in;
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layout(binding = 0) buffer restrict readonly tensorIn { float in_[]; };
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layout(binding = 1) buffer restrict writeonly tensorOut { float out_[]; };
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layout(push_constant) uniform PushConstants {
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uint inOff;
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uint outOff;
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uint n_past;
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int ne00;
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int ne01;
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} pcs;
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void main() {
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const uint i02 = gl_WorkGroupID.z;
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const uint i01 = gl_WorkGroupID.y;
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const uint i00 = gl_WorkGroupID.x;
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const uint index = i02*pcs.ne01*pcs.ne00 + i01*pcs.ne00 + i00;
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if (i00 > pcs.n_past + i01) {
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out_[index + pcs.outOff] = uintBitsToFloat(0xFF800000);
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} else {
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out_[index + pcs.outOff] = in_[index + pcs.inOff];
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}
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}
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