llama : reorganize source code + improve CMake (#8006)
* scripts : update sync [no ci] * files : relocate [no ci] * ci : disable kompute build [no ci] * cmake : fixes [no ci] * server : fix mingw build ggml-ci * cmake : minor [no ci] * cmake : link math library [no ci] * cmake : build normal ggml library (not object library) [no ci] * cmake : fix kompute build ggml-ci * make,cmake : fix LLAMA_CUDA + replace GGML_CDEF_PRIVATE ggml-ci * move public backend headers to the public include directory (#8122) * move public backend headers to the public include directory * nix test * spm : fix metal header --------- Co-authored-by: Georgi Gerganov <ggerganov@gmail.com> * scripts : fix sync paths [no ci] * scripts : sync ggml-blas.h [no ci] --------- Co-authored-by: slaren <slarengh@gmail.com>
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ggml/src/kompute-shaders/op_addrow.comp
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ggml/src/kompute-shaders/op_addrow.comp
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#version 450
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#include "common.comp"
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layout(local_size_x = 1) in;
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layout(binding = 0) buffer restrict readonly tensorInA { float inA[]; };
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layout(binding = 1) buffer restrict readonly tensorInB { float inB[]; };
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layout(binding = 2) buffer restrict writeonly tensorOut { float out_[]; };
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layout(push_constant) uniform PushConstants {
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uint inAOff;
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uint inBOff;
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uint outOff;
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uint row;
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} pcs;
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void main() {
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const uint baseIndex = gl_WorkGroupID.x * 4;
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for (uint x = 0; x < 4; x++) {
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const uint i = baseIndex + x;
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out_[i + pcs.outOff] = inA[i + pcs.inAOff] + inB[(i % pcs.row) + pcs.inBOff];
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}
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}
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