
* opencl: refactor - split the kernel files --------- Co-authored-by: Shangqing Gu <quic_shawngu@quicinc.com> * opencl: split more kernels into separate files * opencl: specify subgroup size instead of querying it * opencl: refine Adreno cl compiler version parsing * opencl: skip some kernels not used by Adreno on old compilers * opencl: refine logic for selecting Adreno kernels * opencl: refine Adreno cl compiler version * opencl: cleanup preprocessor for kernels * opencl: consider Adreno CL compiler on Windows * opencl: add final newline for `mul_mv_f16_f16.cl` --------- Co-authored-by: Shangqing Gu <quic_shawngu@quicinc.com>
83 lines
2.3 KiB
Common Lisp
83 lines
2.3 KiB
Common Lisp
#pragma OPENCL EXTENSION cl_khr_fp16 : enable
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//------------------------------------------------------------------------------
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// add
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//------------------------------------------------------------------------------
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// general-purpose kernel for addition of two tensors
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// pros: works for non-contiguous tensors, supports broadcast across dims 1, 2 and 3
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// cons: not very efficient
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kernel void kernel_add(
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global char * src0,
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ulong offset0,
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global char * src1,
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ulong offset1,
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global char * dst,
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ulong offsetd,
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int ne00,
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int ne01,
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int ne02,
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int ne03,
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ulong nb00,
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ulong nb01,
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ulong nb02,
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ulong nb03,
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int ne10,
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int ne11,
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int ne12,
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int ne13,
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ulong nb10,
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ulong nb11,
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ulong nb12,
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ulong nb13,
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int ne0,
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int ne1,
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int ne2,
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int ne3,
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ulong nb0,
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ulong nb1,
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ulong nb2,
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ulong nb3
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) {
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src0 = src0 + offset0;
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src1 = src1 + offset1;
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dst = dst + offsetd;
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int i03 = get_group_id(2);
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int i02 = get_group_id(1);
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int i01 = get_group_id(0);
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int i13 = i03 % ne13;
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int i12 = i02 % ne12;
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int i11 = i01 % ne11;
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global char * src0_ptr = src0 + i03*nb03 + i02*nb02 + i01*nb01;
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global char * src1_ptr = src1 + i13*nb13 + i12*nb12 + i11*nb11;
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global char * dst_ptr = dst + i03*nb3 + i02*nb2 + i01*nb1;
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for (int i0 = get_local_id(0); i0 < ne0; i0 += get_local_size(0)) {
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const int i10 = i0 % ne10;
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*((global float *)(dst_ptr + i0*nb0)) = *((global float *)(src0_ptr + i0*nb00)) + *((global float *)(src1_ptr + i10*nb10));
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}
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}
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// assumption: src1 is a row
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// broadcast src1 into src0
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kernel void kernel_add_row(
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global float4 * src0,
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ulong offset0,
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global float4 * src1,
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ulong offset1,
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global float4 * dst,
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ulong offsetd,
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int ne
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) {
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src0 = (global float4*)((global char*)src0 + offset0);
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src1 = (global float4*)((global char*)src1 + offset1);
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dst = (global float4*)((global char*)dst + offsetd);
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// This performs better than using %.
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uint gid = get_global_id(0);
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uint idx1 = gid - (gid/ne)*ne; // get_global_id(0) % ne
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dst[gid] = src0[gid] + src1[idx1];
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}
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