llama.cpp/ggml/src/ggml-opencl/kernels/add.cl
lhez 80f19b4186
opencl: split ggml-opencl.cl into multiple files and cleanup (#12886)
* opencl: refactor - split the kernel files

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Co-authored-by: Shangqing Gu <quic_shawngu@quicinc.com>

* opencl: split more kernels into separate files

* opencl: specify subgroup size instead of querying it

* opencl: refine Adreno cl compiler version parsing

* opencl: skip some kernels not used by Adreno on old compilers

* opencl: refine logic for selecting Adreno kernels

* opencl: refine Adreno cl compiler version

* opencl: cleanup preprocessor for kernels

* opencl: consider Adreno CL compiler on Windows

* opencl: add final newline for `mul_mv_f16_f16.cl`

---------

Co-authored-by: Shangqing Gu <quic_shawngu@quicinc.com>
2025-04-15 12:26:00 -07:00

83 lines
2.3 KiB
Common Lisp

#pragma OPENCL EXTENSION cl_khr_fp16 : enable
//------------------------------------------------------------------------------
// add
//------------------------------------------------------------------------------
// general-purpose kernel for addition of two tensors
// pros: works for non-contiguous tensors, supports broadcast across dims 1, 2 and 3
// cons: not very efficient
kernel void kernel_add(
global char * src0,
ulong offset0,
global char * src1,
ulong offset1,
global char * dst,
ulong offsetd,
int ne00,
int ne01,
int ne02,
int ne03,
ulong nb00,
ulong nb01,
ulong nb02,
ulong nb03,
int ne10,
int ne11,
int ne12,
int ne13,
ulong nb10,
ulong nb11,
ulong nb12,
ulong nb13,
int ne0,
int ne1,
int ne2,
int ne3,
ulong nb0,
ulong nb1,
ulong nb2,
ulong nb3
) {
src0 = src0 + offset0;
src1 = src1 + offset1;
dst = dst + offsetd;
int i03 = get_group_id(2);
int i02 = get_group_id(1);
int i01 = get_group_id(0);
int i13 = i03 % ne13;
int i12 = i02 % ne12;
int i11 = i01 % ne11;
global char * src0_ptr = src0 + i03*nb03 + i02*nb02 + i01*nb01;
global char * src1_ptr = src1 + i13*nb13 + i12*nb12 + i11*nb11;
global char * dst_ptr = dst + i03*nb3 + i02*nb2 + i01*nb1;
for (int i0 = get_local_id(0); i0 < ne0; i0 += get_local_size(0)) {
const int i10 = i0 % ne10;
*((global float *)(dst_ptr + i0*nb0)) = *((global float *)(src0_ptr + i0*nb00)) + *((global float *)(src1_ptr + i10*nb10));
}
}
// assumption: src1 is a row
// broadcast src1 into src0
kernel void kernel_add_row(
global float4 * src0,
ulong offset0,
global float4 * src1,
ulong offset1,
global float4 * dst,
ulong offsetd,
int ne
) {
src0 = (global float4*)((global char*)src0 + offset0);
src1 = (global float4*)((global char*)src1 + offset1);
dst = (global float4*)((global char*)dst + offsetd);
// This performs better than using %.
uint gid = get_global_id(0);
uint idx1 = gid - (gid/ne)*ne; // get_global_id(0) % ne
dst[gid] = src0[gid] + src1[idx1];
}