This patch upstreams llamafile's cpu matrix multiplication kernels for ppc64le using MMA builtins for BF16 data type.
This change results in 9x - 40x gains
in total speed S t/s (ie all tokens/total time), across various batch sizes tested using llama-batched-bench benchmark.
The patch is tested with Meta-Lllama-3-8B,
and Mistral-7B models (BF16 models generated by using llama-quantize from corresponding FP32 models) on an IBM POWER10 machine.
Signed-off-by: Shalini Salomi Bodapati <Shalini.Salomi.Bodapati@ibm.com>
The following scenario will cause an assertion failure in the graph
allocator:
- Build and allocate a graph containing a tensor with a non-NULL data
pointer
- Build and allocate a new graph where that data is NULL
Result:
ggml-alloc.c:819: GGML_ASSERT(talloc->buffer_id >= 0) failed
This happens during revalidation because we think that memory should
have been previously allocated based on the current graph but in
reality the previous graph was different. In this situation, we
should do a full reallocation pass.
* vulkan: Add bfloat16 support
This adds bfloat16 matrix multiply support based on VK_KHR_shader_bfloat16.
The extension is required for coopmat multiply support, but matrix-vector
multiply trivially promotes bf16 to fp32 and doesn't require the extension.
The copy/get_rows shaders also don't require the extension.
It's probably possible to fall back to non-coopmat and promote to fp32 when
the extension isn't supported, but this change doesn't do that.
The coopmat support also requires a glslc that supports the extension, which
currently requires a custom build.
* vulkan: Support bf16 tensors without the bf16 extension or coopmat support
Compile a variant of the scalar mul_mm shader that will promote the bf16
values to float, and use that when either the bf16 extension or the coopmat
extensions aren't available.
* vulkan: bfloat16 fixes (really works without bfloat16 support now)
* vulkan: fix spirv-val failure and reenable -O
This commit adds a check to makes sure that the target exists before
trying to add compile options to ignore warnings when using MSVC.
The motivation for this is currently the build is broken depending on
the cmake options provided. With this fix it should be possible to build
even if the targets are not actually available.
Refs: https://github.com/ggml-org/whisper.cpp/pull/3090#issuecomment-2842760104
* whisper: suppress Windows compiler warnings
This commit disables compiler warnings on window using MSVC.
The motivation for these changes is that some compilers generate
warnings for these conversion, for example Windows MSVC, and
there are quite a few of them. This makes it a little difficult to
spot new warnings that may be introduced and also can be difficult
for users/embedders of ggml where these warnings are hard to separate
from their own warnings.
* squash! whisper: suppress Windows compiler warnings
Move ggml related warnings into ggml. This commit also fixes the
indentation and adds a missing whitespace to the if statement.
Build fails with compilation error on power pc.
This patch fixes the same.
Tested with unit tests run via
--build <build_dir> && cd <build_dir> && make test
Signed-off-by: Shalini Salomi Bodapati <Shalini.Salomi.Bodapati@ibm.com>
* Prefilling assistant message in openai compatible API
* fixed indentation
* fixed code convention
* simplify method usage
* no more than one assistant message at end of messages
* merge checks into prefill code
* Update examples/server/utils.hpp
---------
Co-authored-by: matteo <matteo@naspc.lan>
Co-authored-by: Xuan-Son Nguyen <thichthat@gmail.com>